Musings
Thoughts from my desk just before 8:00 this fine morning...
I keep myself way too busy during the week. Yesterday I left the house at 5:30 a.m. and got home at 10:45 p.m. I still had laundry and Outlook editing to do and a lunch to make. Today is probably more of the same, since I'm heading to the Dodger game after work. Where does one draw the line when it comes to time with friends vs. necessary rest for a productive week? Decisions, decisions...
David Bell hit for the cycle last night for the Phillies, completing it with a controversial triple in the seventh inning of a 14-6 thrashing of Les Expos. Guess who gave up the decisive triple? Your favorite closer and mine, Rocky Biddle. One inning, two hits, a walk and two earned runs. A 7.71 ERA on the season after that impressive effort...
Played some NBA Live 2004 over the weekend with Phil, which got me thinking about the best basketball games ever made. It's not as easy as saying the newest games are the best, because even though the graphics and realism have increased tremendously, there are several intangibles that weigh more heavily in this sort of a debate. There aren't too many candidates, but here goes: Lakers vs. Celtics (old PC game), NCAA Basketball (old PC game, recruiting-style), Lance Haffner College Basketball (old Apple IIGS game, text-based), NBA Jam (and Jam Tournament Edition, both considered on the SNES platform rather than their arcade form), NBA Live '95 (SNES), NBA 2K (the dear, departed Sega Dreamcast) and now NBA Live 2004.
All the games have memories attached to them, which is an essential element to the respective value of each one, though Live 2004 hasn't been around long enough to have generated enough of an attachment. Out. Lance Haffner was text-based and could only really be played by one player. Though its statistical premise was a dream for a freak like me, the lack of social interaction involved negates its effectiveness. Out.
Lakers vs. Celtics was one of the only good things about weekend visits with your father back in the day (Wayne Gretzky hockey being the other), but that just brings back more pain than it's worth. The sound effect of a three-pointer was well worth the price of admission, however. Due to its ability to unearth unhappy childhood memories, Lakers-Celtics is out.
NCAA Basketball was too short-lived to win this contest, and the realist in me needed some real coaches and/or players (like the old "NCAA Basketball: Road to the Final Four" game that was also played at your father's office). The recruiting was easily the best part of this game, setting the stage for that portion of the newer NCAA Football and Basketball games on XBox and PS2. Not enough of a time span of influence. Out.
It was easy to see the three finalists coming together--NBA Live '95, NBA Jam and NBA 2K--because they're similar in one major regard. I have played all three of these excessively with my friends and have generated enough memories therein to merit consideration.
NBA 2K holds a special place because it's the most recent and was a unifying force at the amazing house in which I got to live for almost four years. Creating oneself is the crux of video game enjoyment and a created team made up entirely of the guys who are using the controllers is an awesome thing. We played at least one full season (maybe two?) and spent way too many nights up way too late in the interests of continuing our undefeated run. Ev ran a pretty solid point, racking up the steals and assists. Our wings were solidly controlled by Side and Jeff, both of whom knocked down the open 3 with regularity. B was a skinny power forward, executing in the full-court press (one which rarely allowed opponents across half court) and crashing the offensive glass. I was an awkward-looking seven-footer who hit the glass hard and dished out to open shooters. What a squad. Besides going undefeated and running to the NBA title, I think Side didn't miss a free throw all year (until I missed one playing for him--oops) and I'm fairly certain we had the league leaders in every category. Not sure I remember who was on the bench, maybe Tim Chung and John May and a few random NBA guys. Good stuff.
NBA Jam also had far too much time spent on it, almost exclusively upstairs at B's house during all hours of the day. The two-on-two capabilities (thank you, multi-tap) made it incredibly enjoyable, as did the two-vs.-computer "campaign mode," where teammates would cruise through the league and defeat tougher competition as the games wore on. Winning it all opened up extra players, which was another cool thing about it--setting lineups to match up with your opponents (i.e., not sending Anthony Peeler and Nick Van Exel out to face Larry Johnson and Alonzo Mourning). LJ and 'Zo were unbelievable on this game--it's too bad they ended up battered and separated over the years. The only strike against this game was its lack of realism--the goal of playing was obviously not to provide a game simulation (hello half-court dunks), but that had its own charm. Being "on fire" might have been one of the coolest things to be in video game history, knowing that every trey you put up was going in and that every opponent pass was about to be picked off. Ahh, good times.
Live '95 was the first gaming system basketball game I played with any real consistency. There was a college game with real teams but fake names for the SNES that kept my interest for about a month, but Live was way ahead of its time. Matt Shupper lent the game to us and I don't think he got it back until like two years later, because it had become so dear to us. The real fondness I have for the game probably has more to do with the classes missed for its sake than for its actual value. Ditching to play video games, what a great idea. It happened at least three times a week, mostly with Side and I, but other stragglers were involved as well (Derek Williamson, anyone?). Making trades to create dream teams, playing four players to a team (definitely the first time we were able to do that) and dominating some poor computer opponent. The Rockets were a fun squad and so were the Golden State Warriors for some reason (maybe it was Chris Mullin never missing a shot), but again, the real draw wasn't so much the basketball but the lack of school (and maybe the newness of the gaming experience).
This turned into a very long musing, but it's a musing nonetheless. I think after all is said and done I'd have to go with NBA 2K, because I could still play that game every day and be happy. Well, I'd be happy if I got to play it with B, Ev, Side and Jeff, but it's still a pretty sweet game...
Final thought before work starts: Why hasn't all this Laker craziness gotten me frustrated and bothered? Am I finally gaining perspective on that franchise's role in my life? Did the NBA Finals shellacking prepare me somewhat for the fallout that is yet to come? Maybe I'm just too busy to care at the moment, or maybe (hopefully) they'll be great again next year and I won't have to worry about the possible depression setting in. Good day.